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Per hour, freelancers. Per usable output, it depends on volume. In-house runs $300–800K a year fully loaded at 50–60% productive utilization. Freelancers are cheap per hour but you pay in coordination time across multiple contractors. Agencies price per project with scoping and account management built into the fee.
When one discipline is needed full-time, indefinitely, inside the product loop: a product designer in sprint teams, for example. Deep context is the one thing employees do better than any outside option. Budget honestly: $300–800K a year for a real team, and 3–6 months to fill each role.
Single-discipline, well-scoped, occasional work: one logo, one edit, one article. If you can write a tight brief and the work has one owner, a good freelancer is efficient. The strain arrives when a project needs a designer, a developer, and a copywriter at once and you become the project manager.
Big campaign moments that need heavy strategy and coordinated production in one push: a launch, a repositioning. You accept proposals, change orders, and an account-manager layer in exchange for that coordination. For ongoing monthly creative work, the per-project shape gets expensive and slow.
A fractional creative and web team: senior people across design, development, video, and copy, retained by the hour. Ours is $150/hr, about $7,500/mo at the 50-hour minimum, month-to-month with 30-day cancellation, and unused hours roll over capped at 100% of the month.
Match the shape of your demand. One discipline full-time inside the product loop favours hiring. One well-scoped task favours a freelancer. One big coordinated campaign favours an agency. Steady demand across several disciplines from a lean team favours a fractional team. The calculator prices the in-house side of that comparison in about a minute.